


I am not a fan of Retroarch on Wii, it takes up a lot more storage space than having separate emulators, and I like having my Wii menu filled with emulator channels. No idea how I'm going to get my CPS and MAME fix though.
#Neo geo wii emulator psp
NEO2SD and SNES2SD it's going to have to be. Emulator NeoRageX 5.4e SNK Neo Geo Windows: 0.6MB: Download MVS PSP 2.3.1 SNK Neo Geo PSP: 2.2MB: Download NeoCD-Wii 0.5 SNK Neo Geo Wii: 0.4MB: Download Kawaks SNK Neo Geo Windows: 1.4MB: Download GxGeo 20101119 SNK Neo Geo Wii: 0.4MB: Download GxGeo 20101114-v2 SNK Neo Geo Wii: 0.4MB: Download RetroArch 1.7.5 SNK Neo Geo Windows: 192.5MB. I'm also noticing considerably more input latency over the native VC games which make things like playing Super Mario World at speed way more difficult than it should be, and that's before I get into some of my favourites running at dodgy speeds (SSF2T, SFZ2, KoF'98, LB2 etc). Mega Drive stuff seemed to run great, but I only really ever dip in to the likes of Sonic and SoR. I'm still not convinced with SNES or CPS-II/NeoGeo emulation - even both of the GBA solutions were all over the place with borked sound and graphics on the games I tried. MAME MAME CHD Model 2 Model 3 NeoGeo NeoGeo CD NeoRAGEx PolyGameMaster Samples MAME. Figured I'd try RetroArch again on the Wii last night seeing as I'm going to be connecting up to a CRT very soon. To au pays dorigine run 180 bpm mama padurii tsw dolphin emulator.
